I am a Human Experience Inventor redefining standards, challenging the industry, and captivating audiences. I’m dedicated to pioneering the use of processes and ideologies that turn complex, lifeless tasks into intuitive and engaging solutions for earthlings. 20-years of storytelling experience in commercial broadcast design (motion graphics), cinematography, conceptual art, and UI/UX allow me to fill common gaps in digital product narratives, work streams across teams with different skill sets, emotional connections and relationships with audiences that are often preventing UI/UX designers and products from longterm success.